Project Name Here
Short description of what you built — genre, systems, key features. 1–2 sentences max.
I'm DodoDevWorks — a solo Roblox developer with 3+ years building games people actually play. Scripts, UI, systems and full game production. One person. Your entire project. No handoffs.
5 projects
Short description of what you built — genre, systems, key features. 1–2 sentences max.
Short description of what you built.
Short description of what you built.
Short description of what you built.
Short description of what you built.
Production-ready systems you can drop straight into your game. Clean code, full documentation, instant delivery via Shoppy.
Inventory System
Full inventory system with drag & drop, stacking, trading UI and DataStore persistence. Plug in under an hour.
Admin Panel
Powerful in-game admin panel — kick, ban, teleport, give items and manage permissions with a clean GUI interface.
Economy System
In-game currency, shop UI with categories, purchase history and DataStore wallet. Ready for monetization out of the box.
Ranking System
Global and server leaderboards with animated rank cards, XP progression and DataStore backend. Zero configuration needed.
All systems sold on Shoppy.gg — instant delivery after purchase.
Every service is handled by me personally. No subcontracting, no team — just clean code and clear communication from start to finish.
Hire meFull Luau architecture — inventory, economy, DataStore persistence, leaderboards, admin panels. The invisible layer that makes your game work.
Combat, crafting loops, quest frameworks and AI enemies. Built to feel tight and keep players engaged session after session.
Animated, responsive GUI — HUDs, shops, inventories and menus. Every screen designed for clarity and polish.
GamePasses, Developer Products, VIP tiers and Robux shops built to earn — while keeping the free experience genuinely enjoyable.
Immersive maps and environments with strong visual identity and a tight performance budget. Also available for lag profiling and bug fixes on existing games.
Tell me what you're building — scope, timeline and budget. A short message is all it takes to get started.
We nail down scope, set a fair price and a realistic deadline. Everything is clear in writing before any work starts.
I build with regular progress updates — screenshots, demos, changelogs. You always know exactly where things stand.
Fully tested and documented. Revisions included until you are completely satisfied with the result.
Starter
per hour / or fixed price
Pro
from — full project
Full Game
from — complete game
I'm currently available for new work. Drop me a message on Discord — I respond within 24 hours, usually much faster.